introducing digital players
This video explored the spacial and experiential possibilities of CryEngine 3’s dynamic rendering and physics engine. This initial investigation is a way of conceptualizing how we begin to understand 3D space on a more emotional and affectual level. The desire to incorporate this method of representation into an architectural context speaks to the way we understand space in real life. By using this software to help portray architecture projects at a human scale and human pace, we can portray another layer of understanding of a project that traditional plans, sections, or even renderings, just can’t achieve.